The developers could place more control in the players’ hands. While discussing the character's history, Gandalf mentioned that the ring allowed him to find secrets that eventually led to him being kicked out of his home. If the developers took this route, they'd need to determine how the game would progress and what the players would be doing. Smeagol cannot give up the ring, and this would help push the hopelessness over time. However, the important thing would be to make sure that the changes happened regardless. The player's choices could affect how quickly the changes overcame the character and how members of Gollum's village responded to him. Fans got a glimpse of this at the beginning of Peter Jackson's Return of the King. This would also be a chance for the artistic team to show how the ring slowly corrupted Smeagol's physical form. For instance, the simplest way to show this would be to have the options available to Smeagol slowly become more varied and unhinged, indicating a downward spiral. However, setting the game at the beginning of Smeagol's turn would allow for a more in-depth look at how the ring changed him over time. These options represented the different aspects of the characters' psyche, but they had no real effect on the plot or character. The inner battle mechanic in Lord of the Rings: Gollum essentially allowed players to choose an option from several choices in dialogue and reactions. Not only would there be a better insight into the character, but they would also get the chance to explore Smeagol's home and people, something that was only really mentioned in the Lord of the Rings books. Not only that, they would be able to see the ring slowly take hold as they played and would feel helpless as they watched the more pleasant character slowly become the twisted creature they know from the films. If Lord of the Rings: Gollum were to start at the very beginning, players would control the character before he was corrupted. Gollum is crafty, cunning, and ruthless whereas Smeagol is meek, lonely, and often eager to please. There are similarities between the characters of course Gollum is another side of Smeagol, but more than a few differences. However, before there was Gollum, there was Smeagol, and that character is one that players have never really had a chance to explore. Gollum is a slave to the ring by the time he is taken to Bara-dur and his goal will always be its return, so there isn't much to explore story-wise. One of the hardest parts of making a game that revolves around a character like Gollum is that, for the most part, he doesn't change.
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